POSTING ACTIVE · REQ-BCC79 · FY26.Q2

Staff Reinforcement Learning Research Engineer

Boston Dynamics
[ COMPANY ]
[ POSTED ]
[ REQ ID ]
[ COMPENSATION RANGE · ANNUAL · BASE ]
$155,284 – $200,000USD
MIDPOINT
$177,642
SPREAD
$44,716
LEVEL
LEAD
TECHNICAL STACK · 8 TAGS
§ 01OVERVIEW

Do you want to build the scalable reinforcement learning framework that powers the next generation of humanoid and quadruped robots? As a Staff RL Research Engineer, you'll own the RL stack, including massively parallel simulation, domain randomization, policy optimization, and on-robot deployment. Your job is to make the pipeline fast, reliable, and reproducible. You'll work alongside world-class engineers and scientists pushing the boundaries of whole-body control and dexterous manipulation.

§ 02IN THIS ROLE, YOU WILL:
  • Implement on-policy and off-policy learning algorithms

  • Scale GPU-accelerated simulation to generate millions of samples per second

  • Crack sim-to-real to produce policies that transfer to the physical robot

  • Integrate RL with VLAs to fine-tune and distill large multimodal policies

  • Make deployment easy, fast, and reproducible

  • Build visualization tools that enable data-driven research

§ 03REQUIRED QUALIFICATIONS
  • MS with 3+ years of experience, or PhD, in ML, Robotics, or a related field

  • Deployed policies on physical robots with attention to latency, robustness, and safety

  • Expertise with RL toolboxes (RSL-RL, CleanRL, RLlib, Stable Baselines)

  • Expertise with simulation and rendering tooling (Isaac Lab, MuJoCo, MjWarp, MjLab)

  • Proficient in PyTorch and/or JAX, plus inference runtimes (ONNX, Triton, TensorRT)

  • Solid software fundamentals: Bazel, monorepos, Docker, CI/CD

§ 04THE IDEAL CANDIDATE HAS:
  • Built production-grade RL training pipelines

  • Deep knowledge of GPU-accelerated physics simulation

  • Applied RL to humanoid locomotion, whole-body control, or dexterous manipulation

  • Worked on sim-to-real transfer, domain randomization, or system identification

  • Experience with heterogeneous compute clusters and Kubernetes

§ 05WHY JOIN US?
  • Ownership of the company wide RL tools powering all of our robots

  • Direct access to the compute infrastructure to run large-scale experiments

  • The chance to help define what’s possible in real-world robotics

The salary or hourly pay range for this position will be clearly stated in the job posting as required by Massachusetts law. The base pay range for this position is between $155,284.34- $200,000. Base pay will depend on multiple individualized factors including, but not limited to internal equity, job related knowledge, skills and experience. This range represents a good faith estimate of compensation at the time of posting. Boston Dynamics offers a generous Benefits package including medical, dental vision, 401(k), paid time off and an annual bonus structure. Additional details regarding these benefit plans will be provided if an employee receives an offer for employment.

QUESTIONS AND ANSWERS
How much does the Staff Reinforcement Learning Research Engineer at Boston Dynamics pay?
The posting lists a range of $155K–$200K per year. Ranges reflect what Boston Dynamics publicly declared on the source posting.
Where is this Staff Reinforcement Learning Research Engineer role based?
The role is based in Waltham Office (POST).
What experience does Boston Dynamics expect for this role?
The posting is tagged as a lead-level role, typically 7+ years of experience. Check the requirements section for specifics.
Where is Boston Dynamics headquartered?
Boston Dynamics is headquartered in Waltham, USA.
How was this posting sourced?
This role was pulled directly from Boston Dynamics's Workday careers site. Apply links open in the employer's own ATS — no reposts or aggregator middleware.
[ APPLICATION ROUTE ]WORKDAY · External ATS
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